RIP, David Eddings…

Today is indeed a sad day…I was Twittering just now when I thought, hey…why not check if my fave author, David Eddings, is Twittering as well! So I searched and found out that he has passed away at the rip old age of 77.

Such saddening news. I remember picking up a book from his Belgariad series in JC and was immediately hooked. He was the one man who immensely influenced my writing and to this day, I count him as the man whom I really looked up to. Haiz…may David Eddings rest in peace. T.T


Learn through youtube! =3

I received this in an email from a writing group I belong to. It’s a youtube video from Meg Cabot, giving tips on how to start writing a novel. It’s quite cute, so why not take a few minutes to watch it…OR any of the videos I’ve found on youtube. =)


And something funny…


Have fun watching!


INTERNATIONAL MANGA COMPETITION – accepting submissions now!

Hey guys, the International Manga Competition is open now! Do be sure to read the T&Cs before you submit. Good Luck! =)

presented by Weekly Morning, Kodansha, Japan

Competition entries being accepted now!

Morning, with a weekly circulation of more than 400,000 copies and more than 25 years of history, is Japan’s largest and most prominent comic magazine for mature readers. Since its very first issue, the magazine has been host to such megahits as Vagabond, The Drops of the Gods (Kami-no-shizuku), The Silent Service, Say hello to BLACK JACK, and GON, and has had continual and significant influence on Japanese society. We are currently broadening our horizons by holding a competition across the globe in order to seek out and develop new talent.

Deadline – last acceptable postmark/backstamp on December 31, 2009.

Grand prize – US $5000, with two second prizes of US $2000 each.
The grand prize winning entry will be published in the pages of Morning or a special issue of Morning 2 magazine. In addition, the most experienced Morning comics editors will be assigned to the creators of the winning submission to assist in the development of their works. The winning entry and other work from the winning author may also be eligible to be published as independent comic books in Japan and elsewhere. Editors will also be assigned to the two second prize winners, whose entries may potentially be published in Morning, Morning 2 or on our companion website, MORNINGMANGA.COM. (The selection committee also reserves the right not to award a Grand Prize if no entry is deemed a winner.)

Please refer carefully to the following terms. It will be deemed that you have agreed to all of them upon entry.

[1] Comics’ content Submissions …must be at least 12 pages and not more than 50 pages, … …will be restricted to a minimum of 12 pages and a maximum of 50 pages, … not published in commercial magazines, nor as books or anthologies, in any country.

[2] Rules of illustration
Comics on any type of paper, using any kind of drawing tools, will be accepted. Both color and black-and-white will be accepted. However, pieces accepted in color may be published in black and white in Morning magazine. For reference: comics in Japan are normally drawn on B4-sized paper, in black ink, in a 270mm x 180 mm frame. Submissions may be on CD-R or other digital storage media, but we request that printed copies be included with such data-based entries. Text should be in your native language or Japanese, and should be written clearly.

[3] Selection committee: Morning International Comics Competition Committee

[4] Method of Application
Send submissions to:
Kodansha Morning M. I. C. C.
2-12-21 Otowa
Please ensure that you include your name, address, age, occupation, telephone number, e-mail address and CV with your entry.

Entries cannot be returned.
We recommend that you keep a copy of your entry.

[5] Kodansha Ltd. will automatically obtain the exclusive right to publish all prize-winning works (whether for grand prize or secondary prizes) in magazines, and the exclusive option to exercise the right to publish and/or exploit said works in independent books and on magazine websites, as well as the exclusive option to all other secondary/subsidiary rights with respect to the said works. Kodansha Ltd. will determine whether or not to exercise all foregoing rights and/or options under its sole and absolute discretion.

[6] You must warrant that your entry (comic work) is completely original and of your own creation, All content therein must be accurate and lawful, and not harmful, libelous or defamatory to, or infringing upon the rights of any person or entity in any way. You will be obliged to indemnify any damage Kodansha Ltd. may suffer as a result of any inconsistency with the foregoing requirements.

[7] Release of results: results will be announced on the Morning website (MORNINGMANGA.COM) around March, 2010.

EDIT: If you have any queries about the above competition, PLEASE KINDLY REFER them to the organisers as they’d be in a better position to answer any questions you may have. Do not email or ask me in the comments because I won’t have the answers. Thanks. =)


Book Launches at the Singapore Writers Festival, 24 Oct – 1 Nov 09

The Singapore Writers Festival will be held from 24 October to 1 November 2009. They have quite a few programs arranged so be sure to keep your calendar free during this period. =3

One of the things you may wanna take note is this:

Writers and publishers are invited to launch your NEW books with the Singapore Writers Festival. Request for the book form from

Closing date for requests: 12 June 09

If you’ve self-published your book and want more exposure for it. Do wait no longer! It’s a great opportunity for people to know all about your book. =3

They don’t really have a lot of things up on the website yet so be sure to bookmark it first, ya?



If you haven’t already heard of this…


Two short story anthologies will be launched at the Singapore Writers Festival, October 24th – November 1st 2009, and we want to COMMISSION YOU!

In 2009, The creators will be releasing their first stand-alone graphic novels, collecting the works which were featured in the MUGEN anthologies.

On this occasion 10 winning applicants, or teams, all above the age of 17, will be awarded a sum of $5,000 per individual/team. Two, 144 page books, each carrying 5 stories of a specified genre, will be produced, retaining no restriction on art styles. Each story will be 24 pages in length, supported by various ‘behind the scenes’ creator info.

Concept Submissions online from May 2nd 2009
Assistants Sample Submissions from March 31st 2009

For more details, log on to the IGNITE! website.

Self-published Competition

Got a book you self-published and want more exposure? Writer’s Digest now has a self-publishing competition where you can send in your book and stand a chance to win $3000 in cash plus promotion in Writer’s Digest and Publishers Weekly! And this is only one of the many goodies you can win just by sending in your book!

Terms and conditions apply. You must have paid for the full cost of printing,  or the cost of printing has been paid for by a grant or as part of a prize. In other words, I think books that are uploaded on are not really eligible. Anyways more details can be read here. Deadline is May 1st 2009 so good luck!! =3

Know your rights

We all want to be published, be it in a magazine, a book or even on a website. But it doesn’t mean when someone is interested in having us write or draw, we sign away all our rights to him/her. If you intend to publish your work sometime in the future or even make a movie out of it, it’s important you know your rights. There are different types of rights that you as a creator should know about and to protect your work.

Here are some useful links you should read up on:

The above links also apply to aspiring illustrators who want to draw for a living. Pursuing your dream is one thing, protecting your dream is quite another. So do the right thing and read up on it. =3

Foo Swee Chin…Singaporean Mangaka

Today we have yet another interview from a lady mangaka that Singapore should be very proud of. =3

Her name is Foo Swee Chin and I must say that although I’ve only communicated with her through email, she is a very humble person despite her successes in her chosen field so far. But let’s not waste any more time and jump straight into the email interview I’ve had with her. =3

moon: When did you realise that you have a talent for drawing and why manga?

FSC: I didn’t and don’t. I have always liked to make up stories since young. I just want to put the characters and stories on paper.

moon: Has it been a difficult journey for you? Could you tell us some of the obstacles you’ve had to go through to achieve your dream?

FSC: Mm. It is difficult. It wasn’t easy to find anyone who would want to publish my works, even now. When published, it wasn’t a guarantee that I will get any money out of the published works if they did not sell well (for smaller publishing companies). I don’t get much respect from being an artist, and people like to ask me to draw their caricatures (T__T) but I’m not good at caricatures, and also, a fair share of irked or bored looks from people who saw my work. ^ ^)>”.

Of course, my parents don’t quite approve of my career choice ^^) heehee
They are worried about my future-one without CPF and health benefits heeheehee. I used to work full-time as a multimedia designer and draw comics whenever I had the time. When I went full-time on comics, it totally drained away my life savings. So currently I take whatever freelance design and illustration jobs that come by.

moon: Of the many artworks/manga you’ve done, which gives you the biggest sense of achievement?

FSC: I can’t think of any with the biggest sense of achievement. I have grown pretty fond of “muZz” though. “Zeet” was the story I had most fun working on…

moon: What are some of the avenues that an aspiring mangaka can look to if they want to be a mangaka in Singapore?

FSC: The internet…um devianart and places like that? Putting your own work up online helps I think.

moon: What are your future plans?

FSC: To get more stable projects and save up. To improve. Would love to design toys and merchandises…make little art books…design characters for games or animations…these are just my very vain daydreams though haha ^^)>

moon: AMWC’s members are mostly students and aspiring mangaka, what words do you have for them?

FSC: It isn’t easy to be a mangaka. Holing up in your room drawing all day, you have zero social life, and your back and hands hurt, and your brain rots. So… be prepared to starve… (>D<) Ahh sounds scary.

Well, if you have the passion and talent, you don’t have to worry. Keep drawing.

moon: And lastly…what gives you the inspiration for your creations? =3

FSC: Anything goes…like music…animals…trees…aliens…books…table…kitchen sink…cake…pain…earthworm…the coffee bean in that guy’s ears…

So people…time to start cracking if you want to fulfil your dreams like Ms Foo here! =3

Interview: Playing games with Mr Meow

Hi boys and girls! Today we have Mr Meow, a local game developer, in da house. But what’s the connection between aspiring writers/mangaka and a game developer? You may ask. Well…a game developer too works in an industry that’s not exactly mainstream in Singapore…so to give you guys some motivation to work towards your goal, let us welcome Mr Meow! =3

moon: Good day, Mr Meow. So nice of you to drop by to answer a few questions! =3

Mr Meow: This is not an interrogation, is it? =x

moon: (eyes glint) Of course not. Haha. What made you think that?

Mr Meow: The knife behind your back. =x

moon: (puts knife away hastily) Ahem! Never mind what’s behind my back. Now let’s start off with introducing yourself, shall we?

Mr Meow: I am a game developer working for a small local game development firm. I am an avid gamer myself, who plays all sorts of games ranging from console to PCs to roleplaying to boardgames whenever I get a chance.

moon: So desu ka…so what are some of the things about your job that keep you interested? Other than the fact it gives you plenty of games to play with, of course.

Mr Meow: It is A LOT more interesting than developing business software for sure, which is a path my of my friends took. For one, the context of development is more appealing to me. I enjoy seeing my work come to life and players of our game derive enjoyment from playing our game.

Because of the nature of my company being more open and flexible, I also feel a sense of ownership when it comes to developing the game as I am involved in the different processes, like gameplay artwork and music required to make a game.

Interactions with my colleagues is also more interesting as we have the same hobby. Our lunch conversations are mostly about games and animations.

moon: Being a game developer is not exactly the ‘normal’ type of job that parents would have their kids take up so why did you choose it?

Mr Meow: Interest. And being in the company of like-minded people makes the days pass easier.

moon: Tell us more about your company. What is its vision and how do you and your colleagues hope to go about achieving it?

Mr Meow: We hope to create a game that has a lot of users, and also to make enough money to keep us here doing what we all love to do.

moon: Sounds great! Thanks for giving me the chance to talk to you, Mr Meow.

Mr Meow: (mutters) You were the one who dragged me here. Do I really have a choice?

moon: AHEM!!! Any last words for our aspiring mangaka and writers? =3

Mr Meow: erm…ganbatte?

Got any motivation yet? =3

Well…many of us have dreams, hopes and aspirations but not many of us actually have the courage to pursue them, especially in the face of parental rejection and financial needs. But Mr Meow has proven that he is happy being in his chosen job, despite the fact that it’s not mainstream.

It definitely takes a lot of effort and courage but I believe that you, my loyal readers, would definitely do what it takes. =3